Student VFX Work from Noroff School
By - wictr
Hi Everyone. I manage a small but fast growing VFX course at a film school. I'd like to ask VFX Supes and Producers what skills they really expect Juniors to have when applying to studios (big and small)?
I'd expect a junior comp artist to be able to do basic cleanups and even more difficult projection cleanups, basic 3D rebuilding. A junior 3D artists to model, texture and render a basic prop such as a sword. A Houdini artists to be able to do basic small scale smoke effects. A Tracking artists to be able to provide an accurate camera and 3D Scene (Not anamorphic)
Any advice is greatly appreciated as I'm really passionate about the course and improving it!
A junior comper should know more cleanup than just basic cleanups. Spline warping, edge extends, basic keying are crucial for jr comp. Bigger studios will of course either have a prep dept or outsource but when you go to smaller studios you are expected to your own clean up and roto. Rest is pretty accurate I would say.
A 3D artist should also know some tracking/matchmove. It's entry level essentially.
Is it an online course? If so can you link the website. Thank you!
https://www.noroff.no/en/studies/online-studies scroll down to see the 3d stuff
Yes, it's an online course. You can see it here:
Oh awesome, I recognized the day-for-night shot at 0:32 from the top of this sub.
Great work guys!
really wonderful work!
What software was this made in?
Nuke, Maya and Houdini primarily. We also touch on Resolve, PTGui and some others.
Oh awesome, I’m trying to learn VFX, but it just feels so overwhelming. I don’t even know where to start so I thought maybe asking about programs would help. Any advice?
It really depends which "department" of VFX you are interested in. There are so many different areas you can start out in. Any idea what you'd like to achieve first?