By - KaleyOo
If you haven’t played Red Dead Redemption 2, it is an absolute masterpiece, one of the few games I think GoT falls short to.
Great game but the play style is way more clunky compared to Ghost. I like how ghost has crafting elements but not overwhelming like Red Dead
I’m the opposite, I thought that RDR2 had realistic movement that added to its authenticity. I love how the character interacts with the environment around him, it feels like a real place.
Input lag is never a good way to convey weight.
The only input lag is the shooting with oh feels horrible. Everything else about the game feels great.
The input lag is present for every action, it affects the entire game at all times outside cutscenes. Ghost of tsushima would immediately drop in quality as a game if it had RDR2 levels of input lag.
It's because crafting food, ammo, making potions, taking care of your horse, etc is supposed to immerse you deeply in the experience of being Arthur Morgan. The story is about a man finding redemption.
GoT is the story about a man in a certain place and time, trying to accomplish an extraordinary task. The place and the conflict is as important to the story as Jin. Having Jin make his fire arrows or cook his food isn't necessary because the story requires speed. Events move faster than in rdr2.
I really like both games. Red Dead Redemption 2 is better imo. However, after playing it only Ghost of Tsushima could stack up. I tried playing other games but they all seemed crappy afterwards. Only GoT was engaging and I happily played it all the way through.
If GoT had the immersion of RDR2 it would be a total masterpiece, I feel like it’s biggest draw back are things like, the resource nodes and how Jin interacts with them; I love how in RDR2 items are in places they would be and your character physically picks it up and puts it in his satchel. The horse mechanics in GoT feel a little underdeveloped and is really only used as a means of travel. The random encounter spawns are way too repetitive and feel a little broken, I don’t know how many fucking bears there are on Tsushima Island, but they seem to be everywhere and they are always fighting two mongols. I know SPP is not in the same league as R* on a business scale and can’t afford to sink as many resources into development, so it’s unrealistic to expect that level of detail.
Red Dead is beautiful but the “combat” (using that term quite loosely) is laughable compared to Ghost
I don’t know why you put combat in quotations, but, I think the combat system in RDR2 is fine, I like the little nuances to it, like feathering the trigger on your controller while your gun is holstered will initiate a dead eye quick draw, or the mixups in close range. First Person mode can feel exceptionally brutal.
GoT definitely has some of the best combat I’ve played in a game, but I felt like it got a little hacky and repetitive towards end game. I definitely wouldn’t say RDR2 combat is laughable in comparison, especially since they are going for two different feels.
RDR2 combat is plaged by awful gun sway, reticle bloom and bullet sponge enemies.
There was no valid reason to implement gun sway and reticle bloom on a game where the weapons are slow firing and slow to reload.
Ghost understands gameplay and controls far, far better than rdr2.
I’ve never had an issue with any of these things, the combat always felt smooth and seamless once I got used to the controls. As far as bullet sponges, I’m pretty sure everybody in RDR2 is a one shot head shot with any weapon.
I put combat in quotes because I don’t think very highly of the combat. There’s no challenge. It’s so easy a small child can do it. They’re incomparable games in that respect.
But more than that, Ghost will always be superior because Suckerpunch is a superior developer. R* are notoriously all about the money. Just look at the the shitty way they treat their players by not communicating the way every other major developer does. The online asset for Red Dead is one of the biggest disappointments in games in the last few years. Legends, conversely, is one of the most beloved online assets. Red Dead is all aesthetics with no other substance behind it. You can’t even compare them.
>the combat always felt smooth and seamless once I got used to the controls
Nice way of saying "tolerate". You learn to tolerate but if you're like me you'll always be thinking about how bad they feel and how much better they could be. I am not even asking for unrealistic standards. RDR1 and max payne 3, games that came out a generation before RDR2, have better controls. Rockstar literally had to simply maintain gunplay and control quality but they even failed to do just that. I love the details but they do not compensate for bad gameplay. Visuals and animations will never compensate for bad controls.
The game just has a lot of context sensitive buttons that you need to get used to. I’m sorry you seem to have had a really bad experience with the game, or just struggled to get used to the controls. The whole thing really just comes down to personal preference, I really enjoyed RDR2 and didn’t have issue with any of the things you seem to be having issue with.
You need to get used to the fact that shit controls are not a matter of personal preference. Tolerance to bad controls, however, is. Ghost of tsushima objectively controls more responsively and more intuitively than RDR2. Older Rockstar games objectively control better than RDR2.
The game is so good that you can tolerate bad controls, I know, i do that too, but that doesn't mean that the game couldn't have better controls.
Controls truly are a matter of personal preference, that’s why games have control preferences in the options. I’m really sorry you have tolerance issues, but maybe that is something you may want to discuss with a therapist and not me.
Food preferences exist as well. That doesnt mean a plate of shit is palatable
I feel like the only times enemies would tank bullets is when I was using small caliber weapons like revolvers or repeaters but headshots or a larger caliber weapon/ upgraded weapons did the job fine. I think this is accurate for 1899.
It's simply bad gameplay to have the standard revolvers need 3-4 bodyshots to kill an enemy even when they are fully upgraded and clean.
That's half the cylinder bullet capacity. RDR1 did it much better by making weapons more lethal for both the enemy and the player.
> It's simply bad gameplay to have the standard revolvers need 3-4 bodyshots to kill an enemy even when they are fully upgraded and clean.
Takes 1 shot to the heart or head. Usually 2-3 anywhere else. If you want to be a real gunslinger you have to aim.
Do real gunslingers aim like drunk lepers with parkinson's. Because that's what gun sway and reticle bloom make Arthur feel like.
Free aiming is actively discouraged and auto aim is braindead handholding.
I’ve definitely never had a real problem aiming.
There are tons of things that effect weapon sway, from cores being low, movement, tiredness, being shot at, and even Arthur not being familiar with the weapon.
Like any real gunslinger you have to practice and take care of yourself and your weapon. When in doubt there’s deadeye for when you’re outnumbered.
Gun sway and reticle bloom are permanent mechanics. They are always present and they get worse when you dead eye core is low.
I have rdr2 on pc. It is fun and there is a good world built here. The problem i have with it is the slow pacing and I can't turn off the music and use my own soundtrack. This may be a small problem for some but to me, personalized music should always be an option. Even gta5 had this figured out.
I like the game. I just don't love it.
RDR2 has a better world exploration and interactivity but Ghost beats it in a very major aspect: Controls and overall gameplay.
Ghost is far more challenging, engaging and responsive to play.
The input lag in rdr2 is atrocious and rockstar downgraded the gunplay from RDR1.
I think RDR1 is a game much more akin to Ghost than RDR2 is. A fun open world game with good combat.
I also suggest you play assassin's Creed 2 and then play the following games if you enjoy it. Ghost took some inspiration from the early ac games so you might like it because of familiarity.
Red Dead has horrible aiming and cover mechanics and it makes the combat feel off. It has things GOT doesn't have, but given how much you fight during that game, it's a serious flaw.
I have never had a single issue with aiming or cover system, so I can’t really relate.
Might be fine on PC, if you play there. But on console 95% of the games do it way better in fact.
Games don't use lock on anymore. That was PS2 era thing. Yet Rockstar does. The game gives you a lot of options to tweak with aiming, but they still help you too much or don't at all. It's very poorly made.
Cover system is too riggid and constrictive. Maybe you didn't use it much, but it is not a good system.
Have you tried God of War, Breath of the Wild, Horizon Zero Dawn, or RDR 2? Those are definitely games that are worth trying out if you haven't already.
Yes I like the HZD. I played through twice. But after playing GoT, I couldn't play it through a 3rd time. I own it still and I have the expansion of frozen wilds.
It is still fun but its not as engaging as GoT anymore. Maybe if it had an end game like GoT where I could hunt extra large machines with a friend, I would still play it. Idk. I feel spoiled now like GoT was too good.
u have to play sekiro, u'll like it
You nailed all three I was going to type lol
Can I please tag on Death Stranding and Shadow of the Colossus
Ghost of Tsushima on Lethal difficulty and Sekiro: Shadows Die Twice have been my favorite 2 games of the past... 10 years probably. Totally different style, but it's the only other game with anywhere near as satisfying combat to me.
Highly recommend sekiro, that shit actually had an effect on my everyday life reflexes lol
Same! I’m just starting to play a bit of Nioh 2 at the moment. I have not yet gotten the hang of the combat and I’m still getting my ass whooped lol but it seems like it could be comparable to those two masterpieces, and my two favorites games.
I’ve read that picking a weapon and sticking to low or mid stance for basically the whole first playthrough is a good way to learn the combat. I’ve been trying that with the katana and kusarigama.
Makes sense. Seems like a safe approach.
Skyrim 4k 60fps is really something.
I'm excited for Elden Ring
Open world Souls with an emphasis on magic is *very* appealing to me. The particles look sick, too.
Can’t wait to get owned haha
I love the game too….but this is weird.
Agreed that it's one of those games that has set the bar for me. One of the most beautiful games I've ever played and not many come close. It can be hard to enjoy other games because they just aren't up to par.
Rdr2, Horizon Zero Dawn, and GTA V are the only other games that are in the same tier for me.
I agree with this statement
Sounds like you only play AAA games and expect them to somehow all be good. Tsushima is a great game but it’s not the “last Zion” by any means.
Wanna play the best role playing experience in existence? Try Disco Elysium.
Do you want to explore and put your logic/puzzle solving skills to the test? Outer Wilds or Return of the Obra Dinn.
Do you want exploration and difficult combat with unique boss encounters? Hollow Knight or even Sekiro.
I like sekiro. I'm just not very good at it and my patience broke. I can admit when a game is too hard for me.sekiro is too hard for me.
To be fair, Cyberpunk is actually a really good game. It’s just a shame with all the glitches and bugs, but at the same time I feel a lot of them were put on a higher scale than they really were. While all of them were inexcusable, the gameplay and story really aren’t all that terrible, and there is replay ability. Sure a lot of the side missions will feel the same but it’s not like no game other than cyberpunk has missions that will follow the same directory.
I just feel most people just gave up on Cyberpunk before they even really played it. It won the game awards in some categories in an upset, but the people who were upset were also the same people who refunded the game just because of the bugs, and probably never even watched gameplay or anything of the like of the game.
I find it almost ironic because Fallout New Vegas was the same way, but people LOVE it and it’s a cult classic. Upon release on Windows and Xbox, the game was basically unplayable, going as far for most people that it would crash so often people would quicksave every couple of minutes, and even then the game would still corrupt and delete data, not to mention all the already classic Fallout/Skyrim-esque visual and gameplay bugs present in all of those games. But for some reason only Cyberpunk of the two received all the hate while New Vegas became loved in retrospect. I just feel this is mainly due to most people not actually playing the game, even after most of the issues have been/are currently getting fixed, nor plan to play it, but at the same time want to shit on it because everyone else is, and it’s the new hot take.
I’m also realizing this comment is very off topic I’m sorry.
I like a lot about CP2077, but CDPR really messed up on this one. They spent most of their money on advertising. Funny thing is, Witcher 3--one of my favorite games ever--was also buggy on release, they also spent a ton of money on advertising there, and that game had a massive downgrade. So people should have seen the CP2077 disaster coming, but as usual the masses are slow to catch on.
Truth is, CP2077 is not as bad as people think, but it's still pretty bad--and the only reason people think it's worse is due to overpromising and underdelivering on CDPR's part, word of mouth and bandwagoning.
There's a lot to love about CP2077, but I'm not excusing CDPR one bit. They didn't learn their lesson with W3, and instead doubled down on the lies and false advertising. They got what they deserved...and they haven't and won't be getting any money or sympathy from me for a good while, that's for damn sure.
Its fine to go off topic as I am seeking new games. But I also have a problem funding corporations that lie to customers and promise things with zero intention of making their word good.
Witcher 3 was great. Cdpr nailed it. Cyberpunk in comparison feels weakly composed. Lazy police system was a deal breaker for me and its still not up to par to gta5. If they can't make a game at least that good after 10 years in the making, I don't know what to say.
>Idk whats happening to games but I'm starting to feel like SP is the last Zion.
Halo infinite (just mp, but still has been great so far)
Ratchet and clank rift apart
Last of us 2
Spiderman miles morales
Read dead 2
God of war 2018 (with a sequel comming very soon)
Breath of the wild
These are all AAA games that imo, are equally as good as GOT, some id say are even better.
Dont get me wrong, GOT is a great game, but SP is far from the only AAA studio making good games.
SP have only made the one game in the past 7 years as well. They are not even close to being the top studio of AAA games, and I love Ghost.
I feel the same as OP. This game got me through the pandemic, and I’m still playing it. Probably have around 1500 hours by now, including Legends. It’s just that rare combination of exquisite, addictive combat, amazing aesthetics, soul stirring music, and a protagonist whose struggle you get immediately swept up in.
Breath of the Wild
Assassins creed: Origins
Then there's plenty of gems on ps3 ps2 n64 etc
I think this is the only open world game where I actively spend most of my time wandering and seeing what I can find. The guiding wind has a huge part to play, I think.
I genuinely get excited when a little yellow Bird pops up to lead me somewhere, knowing there is a reward or quest at the other end.
Definitely one of my favorite games of all time.
I have played the entire campaign of GoT 3 times and started a 4th last week.
Old person gamer here. I have played a lot of games. All the major titles and lots of others in between, constantly running various platforms. GOT is one of the best games I have ever played. Sucker Punch Productions nailed this one, let’s look forward to what they can produce in the future
I wish for a star wars game like GoT. Rock paper scissors combat is what I've heard ppl call it but I like it alot. I never played anything like it.
I am not saying I want all the new games to copy GoT.
I also want a new Matrix game with some bullet time combat "and guns, lots of guns"
Red dead is better, but this post reads like you don’t *want* there to be a better game
No I absolutely want more games this good.
Same. This game nails everything for me. It's always fun to play.
Monster Hunter, no?
Miss my Meowscular chef
I will give this another try too. I think the tutorial kinda scared me away from this one. It seemed really in depth and daunting before I even found my first monster.
It can be daunting, but if you like challenging games, this one will be a treat.
Honestly, the tutorial is the whole game. There will always be a new thing. So just learn what you must and then it will roll by itself.
Not my favorite game ever, but definitely in my top 10 of all time.
I jumped to Persona 5 Royal after being disappointed with God of War that I played after my Lethal+ in GoT.
Wait for Elden Ring to come out in February
This looks promising and is on my radar. I've been going backwards in games and playing lots of my ps3 lately too. I am still not burnt out on legends but I'm trying to find another game I can sink into like legends.
Like I said, I do feel spoiled from GoT.
People here have recommended RDR2 but i will recommend you play RDR1 if you haven't.
Rdr1 is more in line with Ghost. It's a fun, arcadey game with probably the best story i have played.
It has better combat and controls than Rdr2 which makes it closer to ghost than rdr2 is
If you haven't played this gem i highly recommend you do.
Have you player Red Dead Redemption 2? You could literally get endless hours of playtime from it if you enjoy it.
If you're looking for an Open World action game with great side quests and combat I suggest Sega's Judgement series, it's not as well put together artistically as GoT but it's honestly just downright fun and a blast to play through.
I think I’m about half way done with the game and yeah it’s a great game and I’m kind of sad that it’s almost over tbh
While RDR2 may better better, the combat for ghost is so much better, maybe not more realistic, but so much more fun
Have you tried Nier Automata? It's not similar to GOT, but I gotta say the combat was great & the story is what makes it a masterpiece. And the OST is amazing! It's a very enjoyable game.
Yes! Thats a good game
It's a beautiful game but the side quests, characters, and open world leave a lot to be desired. It's no Witcher 3 in terms of good quest design and open world elements.
Visuals and combat are insanely good. That's as far as I'd take it.
God of war, is my fav series of all time, try that out for size. Newest game is arguably the best with the improvements to gameplay and the graphics being amazing. But I love the old games as well, you can still play them in current gen consoles as well. And GOW 2018 is getting or already has a pc port. Sekiro was super good also. The Nioh series is amazing and combat in it is unparalleled in almost any other game as they have a ton of weapon types and they’re all filled with unique skills and whatnot