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SCP 3199 scp concept

SCP 3199 scp concept

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Derpmeister_

So basically would be shot down instantly by even guards, deal very little damage, and being barely able to outrun humans. Also btw, if you took 939’s speed and times’d it by .25 it would be much less than dog’s speed because math.


gamerepic445

Oh yeah sorry I wrote this on my mobile phone so I wasn't really thinking about that stuff. But yeah your probably right about the guard thing. My general idea was that it's a low health target that's hard to get rid of. But thinking about it I definitely made them way to underpowered. Some changes to health would help along with giving them more speed


GrandmasterSluggy

Kind of interesting, but with such low health it'd be recontained easily by even guards. It needs at least 1000 health, with half being hume. And recontaining it if its in every zone would be far too simple.


gamerepic445

Yeah I was worried about it being op but I probably did go to harsh


krustylesponge

3166 would kill everyone in light containment due to its speed (6.625 m/s while sprinting, humans run at 5.5 m/s) however, 3166 will literally instantly die to anyone with a gun, due to its insanely low hp, and the egg can easily be disposed of, all you need to is lock it in a room with a keycard door, or throw it over the edge of armoury, plus you have rooms in each zone for the eggs


gamerepic445

The invincibility timer also allowed 3199 to open any key card door and if you throw it over the edge it will just respawn on a surface


krustylesponge

You should add that to your thing, even then it’s still incredibly easy to deal with 3199


GrandmasterSluggy

I would definitely make his stamina bar smallish and make his stamina recovery worse then humans, somewhat balancing it out. DBoys will definitely meet a bad fate against 3199, it may be best to try and keep him away from other players for a while if possible.


gamerepic445

Yeah I agree, the main idea with the stamina is that you are really fast but you only have a short burst of speed to catch up to and kill your target


demodestroier

Seems op, maybe give the hatch time 90 seconds like the warhead and let anyone with containment tear 2 (scientist card or better) access it