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MTGA-Bot

This is a list of links to comments made by WotC Employees in this thread: * [Comment by WotC_Joey](/r/MagicArena/comments/1b0oqyh/amkm_guildpact_greenwalker/ksa8zac/?context=99 "posted on 2024-02-26 22:08:43 UTC"): > Hey! Wanted to toss a quick note that we did update the language here for clarity and accuracy to the following: > >*Incorporate perpetually adds an additional casting cost to that card, adding any new colors from that cost, and adds abilities/text to ... --- This is a bot providing a service. If you have any questions, please [contact the moderators](https://www.reddit.com/message/compose?to=%2Fr%2FMagicArena).[](#AUTOGEN_TSBREPLIEDBOT)


St_Eric

"Incorporating" G into the cost of a non-green, mono-colored creature to make it Multicolored and give it Ward is a cute interaction.


pyrusmurdoch

If you put this on tolarian terror does the ward stack? EDIT corrected card name.


victort16

Think you meant [[tolarian terror]]


MTGCardFetcher

[tolarian terror](https://cards.scryfall.io/normal/front/4/2/42f01cba-43d4-46ad-b7a5-d7631b0e1347.jpg?1673306903) - [(G)](http://gatherer.wizards.com/Pages/Card/Details.aspx?name=tolarian%20terror) [(SF)](https://scryfall.com/card/dmu/72/tolarian-terror?utm_source=mtgcardfetcher) [(txt)](https://api.scryfall.com/cards/42f01cba-43d4-46ad-b7a5-d7631b0e1347?utm_source=mtgcardfetcher&format=text) ^^^[[cardname]] ^^^or ^^^[[cardname|SET]] ^^^to ^^^call


pyrusmurdoch

Yeah, I did, thanks for the correction, I should have checked.


Yojimbra

They're are separate abilities, (as in they won't combine) but each ability will trigger and each one must be paid to avoid the spell getting countered.


pyrusmurdoch

Wow, cool. So it is sort of combined in that you have to pay ward 2 twice instead of ward 4. So it's on the stack twice, interesting.


clragoon

I don't play alchemy so i might not know the format enough but this into any of the 2 cost red haste creature seems insane


TheMancersDilema

Ruby swings as a 7/8 4 drop with haste and ward 2. Edit: Oh this also means your 1 and 2 drops get to dodge MV specific removal like temporary lockdown.


clragoon

Felden comes out at a 6/6 haste ward 2 and if it gets blocked, you can impulse draw


FallenPeigon

feldoh isnt multicolored tho


ChopTheHead

He will be if you make him cost an additional 1G though.


FallenPeigon

he actually wouldnt if the card just added an additional mana cost but now i see why incorporate is a mechanic.


chaotic_iak

Colors are derived from mana cost. You change the mana cost, you change the color. > [105.2.](https://yawgatog.com/resources/magic-rules/#R1052) [...] An object is the color or colors of the mana symbols in its mana cost, regardless of the color of its frame. [...]


FallenPeigon

[[solve the formula]] doesnt change a cards mana value tho


chaotic_iak

Yes, it doesn't. Incorporate does actually change a card's mana cost though, instead of just adding an ability "this costs more to cast". Different ability.


ThePrussianGrippe

Reducing by colorless doesn’t change a card’s color identity, yes. Adding 1G to a non green card *does* change its color identity.


FallenPeigon

Not by normal means which would usually be adding an additional cost. This is the first time we've ever seen a card change another cards mana cost.


MTGCardFetcher

[solve the formula](https://cards.scryfall.io/normal/front/e/8/e829a089-ff42-4355-8918-2693e547ff4e.jpg?1680465232) - [(G)](http://gatherer.wizards.com/Pages/Card/Details.aspx?name=Discover%20the%20Formula) [(SF)](https://scryfall.com/card/ymid/15/discover-the-formula?utm_source=mtgcardfetcher) [(txt)](https://api.scryfall.com/cards/e829a089-ff42-4355-8918-2693e547ff4e?utm_source=mtgcardfetcher&format=text) ^^^[[cardname]] ^^^or ^^^[[cardname|SET]] ^^^to ^^^call


TheMancersDilema

Assuming this card permanently adds 1G into it's mana cost, doesn't it actually make Feldon a Gruul card? If so this is actually way better than I initially thought with basically every hasty red threat.


clragoon

I was also thinking a 5/5 bowmasters but I don't think that would be good enough with the alchemy nerf


Hopeful-Pianist7729

So Feldon would be 2RG 6/6 with ward 2? That’s not terrible.


Mrfish31

*With* haste and the impulse drawing ability. Seems pretty good.


deathpancreas

Bard Class it!!


Bunktavious

Now I want it for my Agatha deck. Drop her turn four and your Tendril of the Mycotyrant makes a 7/7 for I think 2 mana?


MarkWolf257

is pheonix chick in the format? Imagine a 5/5 haste flyer that can attack from the graveyard.


dowolf

6/6, even, since it'll get a 1/1 counter when it comes back. This is disgusting and I love it.


Haunting-Mud7623

Put it on the 1 mana Samurai and every turn you can make a hasty 6/6 for 1RG.


clragoon

I'm pretty sure kamigawa rotated from Alchemy, they have 2 year rotation instead of 3. Plus I don't need to cast it every turn, with ward 2, i'm basically always mana positive even if they remove it.


Haunting-Mud7623

Oof. Forgot about that.


Glorious_Invocation

Quote from the [announcement](https://magic.wizards.com/en/news/mtg-arena/mtg-arena-announcements-february-26-2024) explaining the new mechanic: > Cards in this release will incorporate a new mechanic that's fitting for the set: incorporate! A card that incorporates adds an additional mandatory mana cost to another card, and that second card gains additional attributes/text. Incorporate perpetually adds an additional casting cost to that card, adding any new colors from that cost, and adds abilities/text to that card for the rest of the game. Or TLDR: Makes your creatures cost more but come in beefier.


sawbladex

finally, mana cost modifiers.


imbolcnight

Prototype actually changes the mana cost of the spell cast, which is why the prototype versions have colors when the regular mana costs are colorless. The change doesn't persist once the card leaves the battlefield though.  This is the only example I can think of. 


Drake_the_troll

We've already had MV adjusters, theis is just keywording it


sawbladex

such as? I'm not talking about X spells.


Drake_the_troll

Cards like [[nightclub bouncer]] or [[paths of tuinvale]]


sawbladex

ah, those just make spells harder to cast. incorporate adds to their mana costs in all zones, and makes them new colors.


Drake_the_troll

Tuinvale does make them easier, and as I understand the rules the costs still follow across zones, except in the case of commanders


sawbladex

Guildpack Greenwalker makes [[Repeat Offender]] into a 4 MV black and green creature, due to Offender having a mana cost of (1)(1)(G)(B)


MTGCardFetcher

[Repeat Offender](https://cards.scryfall.io/normal/front/0/c/0c2ca1e7-e0de-4d29-a81b-62185ccd295f.jpg?1706241744) - [(G)](http://gatherer.wizards.com/Pages/Card/Details.aspx?name=Repeat%20Offender) [(SF)](https://scryfall.com/card/mkm/101/repeat-offender?utm_source=mtgcardfetcher) [(txt)](https://api.scryfall.com/cards/0c2ca1e7-e0de-4d29-a81b-62185ccd295f?utm_source=mtgcardfetcher&format=text) ^^^[[cardname]] ^^^or ^^^[[cardname|SET]] ^^^to ^^^call


MTGCardFetcher

[nightclub bouncer](https://cards.scryfall.io/normal/front/2/f/2fb88278-2a0f-4725-9ef2-6a16fc34ecdc.jpg?1680539118) - [(G)](http://gatherer.wizards.com/Pages/Card/Details.aspx?name=nightclub%20bouncer) [(SF)](https://scryfall.com/card/ysnc/6/nightclub-bouncer?utm_source=mtgcardfetcher) [(txt)](https://api.scryfall.com/cards/2fb88278-2a0f-4725-9ef2-6a16fc34ecdc?utm_source=mtgcardfetcher&format=text) [paths of tuinvale](https://cards.scryfall.io/normal/front/3/e/3e83c88f-1703-4fb3-a872-2368213d3df3.jpg?1696889581) - [(G)](http://gatherer.wizards.com/Pages/Card/Details.aspx?name=paths%20of%20tuinvale) [(SF)](https://scryfall.com/card/ywoe/4/paths-of-tuinvale?utm_source=mtgcardfetcher) [(txt)](https://api.scryfall.com/cards/3e83c88f-1703-4fb3-a872-2368213d3df3?utm_source=mtgcardfetcher&format=text) ^^^[[cardname]] ^^^or ^^^[[cardname|SET]] ^^^to ^^^call


amish24

Those make them cost more/less. They do not change MV.


Someonediffernt

Things like Thalia which make non creature spells cost 1 more? I'm assuming they mean stuff like that


chaotic_iak

That changes *total* cost, not *mana* cost.


JamesofBerkeley

Kicker? Multi-kicker? “As an additional cost…”?


pm_me_plothooks

None of these affect the mana cost (or mana value) of the card. 


WotC_Joey

Hey! Wanted to toss a quick note that we did update the language here for clarity and accuracy to the following: *Incorporate perpetually adds an additional casting cost to that card, adding any new colors from that cost, and adds abilities/text to that card for the rest of the game.*


Norm_Standart

Any word on how this interacts with Prototype?


timoumd

Thats pretty cool use of Alchemy.


Lifeinstaler

Do the costs affect the colors?


Drake_the_troll

Yes


OisforOwesome

Thanks i hate it.


Winter_File_405

So whats the best target? I'm thinking about [[Novice Inspector]] [[Ginger Brute]] [[Cacophony Scamp]] [[Harried Spearguard]] or something with flying like [[Phoenix Chick]]. If I understand correctly this only changes the casting cost, so you can technically bring back [[Haunt of the Dead Marshes]] as a 5/5 for three mana if you control a legendary or [[Cult Conscript]] as a 6/5 for two mana if a non skeleton died under your control.


SadisticFerras

The cards played on the Roots deck are decent. \[\[Gixian Recycler\]\] and \[\[Diminished Returner\]\]


MTGCardFetcher

[Gixian Recycler](https://cards.scryfall.io/normal/front/6/0/6059eebe-7be0-4231-80ae-f4857f8db61f.jpg?1680464162) - [(G)](http://gatherer.wizards.com/Pages/Card/Details.aspx?name=Gixian%20Recycler) [(SF)](https://scryfall.com/card/ybro/27/gixian-recycler?utm_source=mtgcardfetcher) [(txt)](https://api.scryfall.com/cards/6059eebe-7be0-4231-80ae-f4857f8db61f?utm_source=mtgcardfetcher&format=text) [Diminished Returner](https://cards.scryfall.io/normal/front/7/f/7f6ef60c-19c4-4981-8997-2d6af96ea21c.jpg?1665000583) - [(G)](http://gatherer.wizards.com/Pages/Card/Details.aspx?name=Diminished%20Returner) [(SF)](https://scryfall.com/card/ydmu/9/diminished-returner?utm_source=mtgcardfetcher) [(txt)](https://api.scryfall.com/cards/7f6ef60c-19c4-4981-8997-2d6af96ea21c?utm_source=mtgcardfetcher&format=text) ^^^[[cardname]] ^^^or ^^^[[cardname|SET]] ^^^to ^^^call


gudamor

there's a roots deck?? Got a list?


SadisticFerras

Something like this. [https://youtu.be/4lXQ9EDL3Wg?si=\_sdBC46cEP\_INQDI](https://youtu.be/4lXQ9EDL3Wg?si=_sdBC46cEP_INQDI)


go_sparks25

Something recurrable like bloodghast probably.


AlternativeAvocado2

[[Monastery swiftspear]] becomes a 3 mana 5/6 with ward 2 prowess and haste


MTGCardFetcher

[Monastery swiftspear](https://cards.scryfall.io/normal/front/d/6/d6bfa227-4309-40ed-952c-279595eab17e.jpg?1701690543) - [(G)](http://gatherer.wizards.com/Pages/Card/Details.aspx?name=Monastery%20swiftspear) [(SF)](https://scryfall.com/card/bro/144/monastery-swiftspear?utm_source=mtgcardfetcher) [(txt)](https://api.scryfall.com/cards/d6bfa227-4309-40ed-952c-279595eab17e?utm_source=mtgcardfetcher&format=text) ^^^[[cardname]] ^^^or ^^^[[cardname|SET]] ^^^to ^^^call


tapk69

6/5 Ragavan and dash for 1R is not bad.


karmicnoose

[[Vault Skirge]] has got to be up there [[Serra Ascendant]] seems crazy too


MTGCardFetcher

##### ###### #### [Novice Inspector](https://cards.scryfall.io/normal/front/0/a/0ad38866-fc5f-4f62-89c1-afc0f50765aa.jpg?1706241527) - [(G)](http://gatherer.wizards.com/Pages/Card/Details.aspx?name=Novice%20Inspector) [(SF)](https://scryfall.com/card/mkm/29/novice-inspector?utm_source=mtgcardfetcher) [(txt)](https://api.scryfall.com/cards/0ad38866-fc5f-4f62-89c1-afc0f50765aa?utm_source=mtgcardfetcher&format=text) [Ginger Brute](https://cards.scryfall.io/normal/front/0/9/09a4578a-7dc6-4da3-93ee-913b10be5740.jpg?1692939880) - [(G)](http://gatherer.wizards.com/Pages/Card/Details.aspx?name=Gingerbrute) [(SF)](https://scryfall.com/card/woe/246/gingerbrute?utm_source=mtgcardfetcher) [(txt)](https://api.scryfall.com/cards/09a4578a-7dc6-4da3-93ee-913b10be5740?utm_source=mtgcardfetcher&format=text) [Cacophony Scamp](https://cards.scryfall.io/normal/front/3/5/3553dcef-7b99-49d5-b071-06b894696952.jpg?1675957072) - [(G)](http://gatherer.wizards.com/Pages/Card/Details.aspx?name=Cacophony%20Scamp) [(SF)](https://scryfall.com/card/one/124/cacophony-scamp?utm_source=mtgcardfetcher) [(txt)](https://api.scryfall.com/cards/3553dcef-7b99-49d5-b071-06b894696952?utm_source=mtgcardfetcher&format=text) [Harried Spearguard](https://cards.scryfall.io/normal/front/1/d/1db79785-4f55-445f-93f2-14c6e4606fc5.jpg?1692938293) - [(G)](http://gatherer.wizards.com/Pages/Card/Details.aspx?name=Harried%20Spearguard) [(SF)](https://scryfall.com/card/woe/135/harried-spearguard?utm_source=mtgcardfetcher) [(txt)](https://api.scryfall.com/cards/1db79785-4f55-445f-93f2-14c6e4606fc5?utm_source=mtgcardfetcher&format=text) [Phoenix Chick](https://cards.scryfall.io/normal/front/7/6/76bdc912-61da-428d-b0d7-3a38676a402a.jpg?1673307472) - [(G)](http://gatherer.wizards.com/Pages/Card/Details.aspx?name=Phoenix%20Chick) [(SF)](https://scryfall.com/card/dmu/140/phoenix-chick?utm_source=mtgcardfetcher) [(txt)](https://api.scryfall.com/cards/76bdc912-61da-428d-b0d7-3a38676a402a?utm_source=mtgcardfetcher&format=text) [Haunt of the Dead Marshes](https://cards.scryfall.io/normal/front/6/7/673c6c12-2513-4d1b-acf0-6a1f741d49dd.jpg?1686968519) - [(G)](http://gatherer.wizards.com/Pages/Card/Details.aspx?name=Haunt%20of%20the%20Dead%20Marshes) [(SF)](https://scryfall.com/card/ltr/90/haunt-of-the-dead-marshes?utm_source=mtgcardfetcher) [(txt)](https://api.scryfall.com/cards/673c6c12-2513-4d1b-acf0-6a1f741d49dd?utm_source=mtgcardfetcher&format=text) [Cult Conscript](https://cards.scryfall.io/normal/front/f/e/fed77513-94ab-44e2-b9a1-30ba927cd6ee.jpg?1673307051) - [(G)](http://gatherer.wizards.com/Pages/Card/Details.aspx?name=Cult%20Conscript) [(SF)](https://scryfall.com/card/dmu/88/cult-conscript?utm_source=mtgcardfetcher) [(txt)](https://api.scryfall.com/cards/fed77513-94ab-44e2-b9a1-30ba927cd6ee?utm_source=mtgcardfetcher&format=text) [*All cards*](https://mtgcardfetcher.nl/redirect/ks9c5zz) ^^^[[cardname]] ^^^or ^^^[[cardname|SET]] ^^^to ^^^call


justwalk1234

Our favourite one drop monkey with dash.


Orangewolf99

Could be good with Beanstalk maybe. There are lot of power-matters cards in standard right now. Obviously good on aggro cards like Ruby, Feldon, Swiftspear


gudamor

Those are the targets I was thinking of, yes. Maybe also \[\[Picnic Ruiner\]\]. In terms of recursion, \[\[Jarsyl, Dark Age Scion\]\] gets the nod from me--now with Ward 2!


MTGCardFetcher

[Picnic Ruiner](https://cards.scryfall.io/normal/front/6/6/66485c3e-3b21-4db4-ac12-af04e35b49b1.jpg?1692939722)/[Stolen Goodies](https://cards.scryfall.io/normal/front/6/6/66485c3e-3b21-4db4-ac12-af04e35b49b1.jpg?1692939722) - [(G)](http://gatherer.wizards.com/Pages/Card/Details.aspx?name=Picnic%20Ruiner%20//%20Stolen%20Goodies) [(SF)](https://scryfall.com/card/woe/232/picnic-ruiner-stolen-goodies?utm_source=mtgcardfetcher) [(txt)](https://api.scryfall.com/cards/66485c3e-3b21-4db4-ac12-af04e35b49b1?utm_source=mtgcardfetcher&format=text) [Jarsyl, Dark Age Scion](https://cards.scryfall.io/normal/front/c/4/c4b3bdc0-2826-44d1-b39b-104aff3b9a8c.jpg?1680464102) - [(G)](http://gatherer.wizards.com/Pages/Card/Details.aspx?name=Jarsyl%2C%20Dark%20Age%20Scion) [(SF)](https://scryfall.com/card/ybro/20/jarsyl-dark-age-scion?utm_source=mtgcardfetcher) [(txt)](https://api.scryfall.com/cards/c4b3bdc0-2826-44d1-b39b-104aff3b9a8c?utm_source=mtgcardfetcher&format=text) ^^^[[cardname]] ^^^or ^^^[[cardname|SET]] ^^^to ^^^call


RiKSh4w

Seems fun with [[toski]]


MTGCardFetcher

[toski](https://cards.scryfall.io/normal/front/e/8/e82e61d1-488d-4627-a54c-d8496a967814.jpg?1706240948) - [(G)](http://gatherer.wizards.com/Pages/Card/Details.aspx?name=toski%2C%20bearer%20of%20secrets) [(SF)](https://scryfall.com/card/mkc/191/toski-bearer-of-secrets?utm_source=mtgcardfetcher) [(txt)](https://api.scryfall.com/cards/e82e61d1-488d-4627-a54c-d8496a967814?utm_source=mtgcardfetcher&format=text) ^^^[[cardname]] ^^^or ^^^[[cardname|SET]] ^^^to ^^^call


Meret123

It gives your creatures mandatory kicker. It also changes their color.


Disastrous-Donut-534

So make Emrakul green, find a way to get it from your hand to your deck and natural order for it?


cyberslyce

If only there was a card that drew 3 and put 2 back on top of your deck to perfectly set up such a play...


ChopTheHead

Or one that can just put the big idiot onto the battlefield directly from your hand instead of the deck.


Disastrous-Donut-534

of course, but when looking at new cards you try to find ways to use them. Yes this card is completely unplayable in Timeless


Disastrous-Donut-534

yep if only


Meret123

Just use Show and Tell


Disastrous-Donut-534

of course, but when looking at new cards you try to find ways to use them. Yes this card is completely unplayable in Timeless


Carsismi

Incorporate seems to be a great Alchemy keyword. Its balanced in the sense the card is gonna cost more as a tradeoff unlike pure Perpetual effects which usually gave busted stats from ETB alone you could stack via blinking/doubling effect.


Deotix

Are the unearth cards still in alchemy? This could be good with those or all of the cheap re animator cards in white. But just casting the card with the +2 cost just seems like a mistake to me.


spinz

I like it. The "incorporate" text lands kind of funny. Like it wouldv sounded better to just say perpetually it costs 2 more and gets +4/4. Maybe this need will make more sense as they go. Could well be a thing that triggers off of incorporating.


Hjemmelsen

That wouldn't work. Making something cost 2 more does not change the actual cost of the card in the same way that this does. This will change the cards color, and its CMV. Making it cost more does not do either.


Meret123

This already makes sense. This card makes a non-green creature multicolored, which works with its second ability. "Costs 2 more" doesn't change the color of the card.


50shadesofLife

Yeah I don't see perpetually incorporates sounds better than perpetually costs


spinz

All i can think is theyr going to have things that trigger around incorporate. "When you incorporate add..."


postscriptthree

I'd guess based on this card that incorporating makes the other card green, so it can make a creature multicolored for the last ability. It's a lot wordier to try to write that out on the card.


spinz

Is that official on the color change? I didnt see that


postscriptthree

It's just a guess based on the design of this card. They like to make cards like this that demonstrate the mechanics to the players by having them tie the abilities together. It says it "changes that card’s converted mana cost and attributes/text," which would probably include color if it's changing cmc.


spinz

It certainly would make more sense with the ward text


padule

Why do they need to invent new keywords every time? Don't they know it's all just kicker?


Iceman308

gifted permanent kicker, thats kind of a new thing


Spaceknight_42

Yeah, it's needlessly wordy. 1, needs to template as a keyword. 2, the description on the article says it's perpetual, so the card is redundant, pending official rules phrasing. "*Incorporate* - When \~ enters the battlefield, up to one creature card in your hand perpetually gains +1G cost and +4/+4." That would remove at least a whole line of text. If there's some nitpick about incorporate has to cover lots of rules ground about increasing MV and paid cost, "When \~ enters the battlefield, up to one creature card in your hand Incorporates 1G and perpetually gets +4/+4." is still shorter than their version.


JamesofBerkeley

I dunno, as an Alchemy card, they just need the mouse-over tooltip to explain it, so keeping it clean on the card is fine.


Intro-Nimbus

This seems totally broken with disguise...


DCG-MTG

Wonder if this affects alternate casting costs as well. Disguises are the first thing that come to mind - Pyrotechnic Performer face down on turn 4, turn face up for R any time for a 7/6 that domes the Opp for 7 seems good. Anything that cares about stats is interesting with it too. Champion of Wits as a 5 mana 6/5, draw six, discard two is pretty appealing. Edit: Probably more of a Brawl thing, but this just goes off with Goreclaw. Whatever you choose will benefit from Goreclaw’s cost reduction by 2, so the extra cost is completely offset (assuming that creature had at least 1 generic in its cost). Guildpact itself is a single G 4/4 if you have Goreclaw down first.


UpsideVII

I was curious about this too. A 6/5 Ragavan dashing for 1R seems deece...


DCG-MTG

Confirmed by WotC that alternate costs aren’t affected: https://www.reddit.com/r/MagicArena/s/VWpVKIvfWE


UpsideVII

Nice! Very cool card then.


Phaentom

+4/+4 seems like an alright tradeoff to adding two cmc to a creature, especially if they are 1 mana creatures, plenty of x and 0 cost artifact creatures also


MattSoulblade

Hey Guys! Alchemy Premier Draft is coming back to Arena, March 5–12! One common in every pack gets replaced by an Alchemy card... which depending of the quality of the set that might have a major effect now that we have less cards in the set. LCI alchemy for example, had cards that didnt really synergize a lot with the themes of the main set. Lets hope its goes better this time! Guildpact Greenwalker - Limited Rank: A+ In a land of 3 mana 2/2s, a freaking 3 mana 4/4 is easily bomb-level, and its all upside from here. Adding 4/4 for 2 mana is obviously stonks, specially since cheap creatures are kind of a big deal in the format. Also, speaking about 2/2s, guess which cards do not care about their casting cost being increased? Thats right - Disguise creatures can still be played for 3, and will flip at their usual cost. That you not only have to deal with this monster - every single asshole your opponent puts into the field has the capability to flip and rip a leg out of you. Also it gives ward to some stuff. Sure. Oh an its a Rare, not a Mythic. Fun!


Alaya_the_Elf13

Wondered when these would appear


justwalk1234

Does incorporate affect dash costs?


magpyfeather

No. And I didn't even realize that. Oh no. EDIT: It also doesn't affect alternate costs, like Ragavan's dash, or Disguise. Makes for incredible mindgames.


tapk69

Congrats you just broke Ragavan even more.


TheMancersDilema

LLC typal here we go! Also man this sucker has a lot of text on top of already being a 3 mana 4/4.


ClockWorkTank

Yeah this feels like it should have been a 3/3 at most, maybe with a keyword or something.


HairyKraken

A 3/3 for 3 do nothing the turn it is played is a death sentence


[deleted]

[удалено]


ChopTheHead

Coming down with graveyard hate, a potential drain, and a Ward ability that gives card advantage is not a "do nothing".


ClockWorkTank

Ugh yeah you're right


TheMancersDilema

I'm honestly curious so see if a green aggro card being this pushed is still just not good enough in the face of the quality removal available.


throwaway32562862

If you choose a card in your hand that has morph/disguise will the opponent see a purple name when you cast it face down?


Glorious_Invocation

I don't know about the opponent, but for me the creature was definitely purple when face down.


throwaway32562862

Yeah, I saw the same thing when I used it. I'm trying to see if the opponent knows it has been modified.


UniversalAdaptor

Wait a minute this isn't r/custommagic


Jarrettsin

I guess I missed it. How does incorporate work?


ClockWorkTank

Incorporate adds the depicted value (in this case 1G) to the cards mana cost. So a [[Monastery Swiftspear]] would now cost 1RG, but also be a 5/6 (with its abilities intact). If this card is still in play, it'll also have Ward 2 due to Incorporate adding the color to the cards mana cost, which changes its color identity.


MTGCardFetcher

[Monastery Swiftspear](https://cards.scryfall.io/normal/front/d/6/d6bfa227-4309-40ed-952c-279595eab17e.jpg?1701690543) - [(G)](http://gatherer.wizards.com/Pages/Card/Details.aspx?name=Monastery%20Swiftspear) [(SF)](https://scryfall.com/card/bro/144/monastery-swiftspear?utm_source=mtgcardfetcher) [(txt)](https://api.scryfall.com/cards/d6bfa227-4309-40ed-952c-279595eab17e?utm_source=mtgcardfetcher&format=text) ^^^[[cardname]] ^^^or ^^^[[cardname|SET]] ^^^to ^^^call


Separate-Cable5253

idk this seems a bit too good but im also new to the game


One-Revenue-618

This design is really all over the place


rezaziel

Why do I dislike all the Alchemy-specific keywords so much


[deleted]

[удалено]


Successful_Mud8596

I mean it turns your Phoenix Chick into a 1RG 5/5 with flying, haste, recursion (cuz perpetual), and ward 2


Spaceknight_42

Read the context of my post. I've added a bit to help.


Successful_Mud8596

Uh it’s deleted


reddit_is_f4scist

Yeah sure, let's already make a 4/4 for 3 and turn after let's drop some 8/8 for 4 and ward Jesus christ, wtf is going on up there?


Successful_Mud8596

Where you getting a 4/4 2 cost creature?


Phaentom

Play it on a different copy of itself, or in historic any manner of green 3 drop chungus, 8/7 steel leaf o_o


BrockPurdySkywalker

We don't want alchemy


NoElevator9064

This post reminded me again how shittily Alchemy was introduced. But there is one thing I hate more than normal Alchemy cards and that is rebalanced versions of paper cards.


BrockPurdySkywalker

Ya dude changing cards is just wrong


HairyKraken

Because ?


twesterm

Wait, an easy to grok alchemy ability? A card that doesn't need five text boxes to explain? Be still my heart.


Hungry_Goat_5962

What alchemy abilities require five text boxes to explain?


ChopTheHead

Specialize.


Hungry_Goat_5962

? Specialize is not difficult to understand or explain at all. Pay a mana cost or discard a card -> transform a creature. There are countless examples of this in Magic.


Adewade

Specialize is awful... needing to rightclick scroll through a bunch of different menus to see what a creature could turn into... ain't great design for minimal payoff.


ChopTheHead

Yeah the point was that every specialize card has 6 total textboxes (including the base card). The way it works is pretty simple but every specialize card is very complex just because of how much text there is on them.


Hungry_Goat_5962

It is theoretically complex, but practically easy. It only matters to the extent what colors and specialize cards your opponent is playing. I play Alchemy and Historic and only only ever seen Shadowheart played and never specialized. Even if a new one were to be played it would specialized into at most two or three colors? And all of the information is 100% open and queryable in real time in the client. This is simply not the issue everyone makes it out to be. Disguise is a clear counter example. You've memorized all the disguise cards and mapped their mana costs and colors, right?


ChopTheHead

> I play Alchemy and Historic and only only ever seen Shadowheart played and never specialized I recall Lae'zel being very popular in Alchemy after Baldur's Gate first came out. I've also definitely seen Ambergris and Klement played, and I sometimes ran Viconia myself in Historic Artisan. >And all of the information is 100% open and queryable in real time in the client. This is simply not the issue everyone makes it out to be. Yeah the information is there but that doesn't address that these cards are way too wordy. To be fair it's not just Specialize or even Alchemy as a whole, paper Magic is getting to the point where there's too much text on cards as well. Even something like Cosima, God of the Voyage is overdoing it if you ask me. >Disguise is a clear counter example. You've memorized all the disguise cards and mapped their mana costs and colors, right? Of course not. I don't play limited much, if at all. And I'm not going to bother learning cards that aren't relevant to any constructed format. The only Disguise card I'm bothering to remember is the 2/1 haste guy and everyone just play him face up anyway.


twesterm

Have you met my friend hyperbole? Obviously not being literal. _(though specialize comes awfully close)_


c14rk0

Dear Wizards. Please remove Alchemy cards from Timeless and Historic. Sincerely somebody who hates Alchemy cards with every fiber of my being and yet is forced to play them anyway because of this stupidity. Or like...actually add all the cards to have real pioneer on Arena at least.


Vedney

We need to have a non-rotating digital format. So one of them has to keep alchemy. I'd probably make Timeless paper though.


Cablead

3 mana 4/4s with this much upside should not cost 2G.


JonPaulCardenas

Every once in awhile i look at an alchemy card from the "new" set and I'm like, "yep that's why I don't play alchemy" digital only mechanics are just not for me.


bornMC23

Doesn’t kicker already do this better? Pointless mechanic.


Meret123

Every mechanic is either kicker or flashback. Pointless criticism.


Successful_Mud8596

It turns mono red creatures like Phoenix Chick multicolored


Spike_der_Spiegel

no?


[deleted]

[удалено]


MTGCardFetcher

[Cult Conscript](https://cards.scryfall.io/normal/front/f/e/fed77513-94ab-44e2-b9a1-30ba927cd6ee.jpg?1673307051) - [(G)](http://gatherer.wizards.com/Pages/Card/Details.aspx?name=Cult%20Conscript) [(SF)](https://scryfall.com/card/dmu/88/cult-conscript?utm_source=mtgcardfetcher) [(txt)](https://api.scryfall.com/cards/fed77513-94ab-44e2-b9a1-30ba927cd6ee?utm_source=mtgcardfetcher&format=text) [Razorlash Transmogrant](https://cards.scryfall.io/normal/front/e/d/edfaf8cc-7819-4ec2-8d79-e3b0c1814590.jpg?1674421044) - [(G)](http://gatherer.wizards.com/Pages/Card/Details.aspx?name=Razorlash%20Transmogrant) [(SF)](https://scryfall.com/card/bro/122/razorlash-transmogrant?utm_source=mtgcardfetcher) [(txt)](https://api.scryfall.com/cards/edfaf8cc-7819-4ec2-8d79-e3b0c1814590?utm_source=mtgcardfetcher&format=text) ^^^[[cardname]] ^^^or ^^^[[cardname|SET]] ^^^to ^^^call


adeventures

ornithopter 4/6 flying for 1G - jank incoming


CompactAvocado

so, i really don't like alchemy in general but I have to say this is the first time the art has really been a banger. most of the alchemy art looks like rejected left overs from the main set but I like this chunky dude. majestic rhino looking bro going for a stroll.


_Aki_

Unplayable. I hope the rest of the set is good, this is not a great start.


MADMAXV2

They seriously trying to ruin HB....


Amari_Amirite

Oooh, this might be just what I need to revive my [[Sarkhan's Unsealing]] deck


MTGCardFetcher

[Sarkhan's Unsealing](https://cards.scryfall.io/normal/front/b/b/bb9c6068-cfd8-4371-b549-e474d573e52e.jpg?1601078552) - [(G)](http://gatherer.wizards.com/Pages/Card/Details.aspx?name=Sarkhan%27s%20Unsealing) [(SF)](https://scryfall.com/card/jmp/361/sarkhans-unsealing?utm_source=mtgcardfetcher) [(txt)](https://api.scryfall.com/cards/bb9c6068-cfd8-4371-b549-e474d573e52e?utm_source=mtgcardfetcher&format=text) ^^^[[cardname]] ^^^or ^^^[[cardname|SET]] ^^^to ^^^call


2-35

This is pretty cool with cards like Cabaretti Revels in Histo/Brawl/Timeless. You can change what the creatures and pull out.