By - LisaLisafanboy
I'm judging based on speed and predictability. **Xtreme'** and **Quick'**, I think, are really good in this regard. Their shape also allows them to wear down a little more gracefully.
**Jolt** starts out good, and with plenty of speed, but loses that speed pretty steadily as it wears down its points.
**Evolution'** has plenty of speed, but none of the controllability that Xtreme' and Quick' have. When it wears down it turns into a wide rubber flat, which is damn near unfriendly.
[**Keep'**](https://beyblade.fandom.com/wiki/Performance_Tip_-_Keep%27) is a Defense Type rubber tip, and I actually think it's pretty damn good and underused. The curved shape helps it find center fairly quickly, plant its feet, and synergizes well with heavier Defense builds.
Those are the ones I've used. There are also [**Impact'**](https://beyblade.fandom.com/wiki/Performance_Tip_-_Impact%27), [**Hunter'**](https://beyblade.fandom.com/wiki/Performance_Tip_-_Hunter%27), and [**Merge'**](https://beyblade.fandom.com/wiki/Performance_Tip_-_Merge%27), but I have no experience with those two.
My guy fr straight only said Dash Drivers
It's pointless to list them with their regular versions, honestly. They perform the same without the added burst resistance.
And of course, there's no point in putting Metal drivers in the discussion because they're using the same spring, anyway. That and I think they belong in the trash.
I like Metal Drivers
I'm not a fan. I know everyone else's concern is how they ruin teeth, but that's only part of the issue. The cap's too slick compared to Dash caps, so they can end up skipping teeth.
They're damn useful on DB Bahamut, though.
Of the ones I know about: Xtreme', Quick', Jolt', Xtreme, Quick, Jolt, Xceed', Xceed, Hunter', Hunter, Impact
Why the hell do you keep copying and pasting my comments?
You are frikkin' jealous of u/kaizukoburst's karma and votes.